﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace thinger.VisionModels
{

    public class ImgMsg
    {
        public string file;
        public string filec;
        public string cellid;
    }
    public class StepMsg
    {
        public string msg;
        public int lineNum;
    }

    public class TimeStepData
    {
        //--- 耗时 运动 时间计算
        //开始 结束时间
        public DateTime SatrtTime;
        public DateTime EndTime;
        //抓取开始 结束
        public DateTime quSatrtTime;
        public DateTime quEndTime;
        //检测开始 结束
        public DateTime checkSatrtTime;
        public DateTime checkEndTime;
        //打码开始 结束
        public DateTime printSatrtTime;
        public DateTime printEndTime;
        //读码开始 结束
        public DateTime readSatrtTime;
        public DateTime readEndTime;
        //下料开始 结束
        public DateTime xiaSatrtTime;
        public DateTime xiaEndTime;
    }
    public class overTime
    {
        public int time { get; set; }
        public int ngCount { get; set; }

        public int okCount { get; set; }
    }
    public class CalibrationData
    {
        public double ImageX { get; set; }

        public double ImageY { get; set; }

        public double PositionX { get; set; }

        public double PositionY { get; set; }
    }

    public class RobotData
    {

        public Single RobotX { get; set; }

        public Single RobotY { get; set; }

        public Single RobotZ { get; set; }
        public Single RobotR { get; set; }

    }



    public class SysAdmins
    {
        public string LoginName { get; set; }
        public string Pwd { get; set; }
        public string LoginPwd { get; set; }

        public bool DamaCtrl { get; set; }

        public bool DumaCtrl { get; set; }

        public bool SysSet { get; set; }

        public bool SysLog { get; set; }

        public bool Report { get; set; }

        public bool Check { get; set; }

        public bool UserManage { get; set; }
        public bool BiaoCtrl { get; set; }
        public bool PeiCtrl { get; set; }
        public bool Status { get; set; }
        public bool diy { get; set; }
    }



}
